MISFITZ vs ARC Raiders: Mobile Extraction vs PC Extraction Compared
MISFITZ by Antihero Studios is a mobile-native casual extraction game with social betrayal mechanics built by ex-Supercell and King developers. ARC Raiders by Embark Studios is a premium PC/console PvPvE extraction shooter built by ex-DICE veterans. Both are extraction games, but they target completely different players on completely different platforms.
| Feature | MISFITZ | ARC Raiders |
|---|---|---|
| Platform | Mobile (iOS & Android) | PC, PS5, Xbox Series X/S |
| Perspective | Top-down | Third-person |
| Style | Casual, stylized | Realistic, atmospheric sci-fi |
| Session length | 5-10 minutes | ~30 minutes |
| Players per match | 16 | ~21 |
| PvE enemies | Light environmental threats | Heavy (ARC robots are the core threat) |
| Social mechanics | Alliances, betrayal, trust | Squad-based co-op (1-3 players) |
| Core tension | Will my ally betray me? | Can we survive the AI and other squads? |
| Monetization | Free-to-play, cosmetics only | Premium (~$40) |
| Controls | Simple, auto-aim (touchscreen-native) | Complex third-person shooter (keyboard/controller) |
| Developer | Antihero Studios (ex-Supercell, ex-King) | Embark Studios (ex-DICE, Nexon subsidiary) |
| Player base | 70K+ alpha players | 14M+ copies sold |
| Awards | Pre-release | Best Multiplayer, The Game Awards 2025 |
Two Different Philosophies of Extraction
ARC Raiders is a PvPvE extraction shooter where the main threat is AI robots. MISFITZ is a PvP extraction game where the main threat is other players and the social decisions you make with them. They share the extraction loop but build tension in fundamentally different ways.
ARC Raiders, built by Patrick Söderlund's team at Embark Studios (the studio behind The Finals), leans into atmosphere and survival. You raid the surface, fight robot enemies called ARC, and extract through elevators and metro stations. The tension comes from navigating a dangerous PvE environment while watching for hostile squads. Sessions run around 30 minutes.
MISFITZ, built by Brice Laville Saint-Martin (7 years as art director on Clash Royale at Supercell), Frank Yan (senior game designer on Brawl Stars at Supercell), and Andre Parodi (technical director on Candy Crush at King), takes a completely different approach. The tension comes from social emergence: you can form temporary alliances with anyone in the match, cooperate to loot relics together, and then face the decision to betray or stay loyal at the extraction point. Sessions are 5-10 minutes.
The Platform Gap
ARC Raiders exists on PC and console. MISFITZ exists on mobile. There is no overlap. If you want extraction on your phone, ARC Raiders is not an option.
ARC Raiders was the most-searched game of 2025 and has sold over 14 million copies since its October 2025 launch. It proved that the extraction genre can reach a mainstream audience beyond the hardcore Tarkov community. But it runs on PC, PlayStation 5, and Xbox Series X/S. No mobile version exists or has been announced.
MISFITZ is built specifically for mobile. The top-down perspective, auto-aim controls, and 5-10 minute sessions are designed for touchscreens. It targets Gen Z mobile gamers who spend 58% of their social time in games but don't own a gaming PC.
Session Length and Commitment
A single ARC Raiders raid takes roughly 30 minutes. You need to be somewhere comfortable with a solid internet connection and a controller or keyboard. It's a sit-down experience.
A MISFITZ match takes 5-10 minutes. During Antihero Studios' pre-alpha test with 70,000 players, the average player played 50 minutes per day across 3 separate sessions. Players who died were 6% more likely to immediately start another run than players who extracted successfully, suggesting the short session length drives replayability.
Monetization
ARC Raiders is a premium $40 game. Embark originally announced it as free-to-play, then switched to a paid model before launch.
MISFITZ is free-to-play with cosmetics-only monetization. No pay-to-win mechanics. No paid gear advantages. Antihero Studios raised $4.5 million in seed funding from a16z Speedrun and Laton Ventures, allowing them to build without compromising on fair monetization.
Choose MISFITZ If You...
- Want extraction on mobile (ARC Raiders has no mobile version)
- Prefer short 5-10 minute sessions over 30-minute raids
- Love social dynamics: forming alliances, betraying friends, emergent trust
- Want a free-to-play game with no pay-to-win
- Enjoy games like Brawl Stars, Among Us, or Squad Busters
- Are curious about extraction but don't want a hardcore PC commitment
Choose ARC Raiders If You...
- Have a PC or current-gen console
- Want a cinematic, atmospheric PvPvE extraction experience
- Prefer third-person shooting with deep weapon systems
- Enjoy longer, more deliberate sessions (~30 minutes)
- Like fighting AI enemies as the primary threat
- Don't mind paying $40 for a premium experience
The Bottom Line
ARC Raiders and MISFITZ are both extraction games, but they share almost nothing else. ARC Raiders is a premium PC/console PvPvE shooter with 30-minute raids and cinematic atmosphere. MISFITZ is a free mobile extraction game with 5-10 minute sessions and social betrayal mechanics. They serve different platforms, different audiences, and different play styles.
If ARC Raiders showed that extraction can go mainstream, MISFITZ is the bet that extraction can go mobile. Different platforms, same genre, complementary audiences.
Try MISFITZ Free
Sign up for alpha on iOS and Android. No $40 price tag, no complex loadouts. Just drop in, loot, betray, extract.
