Games Worth Sharing®
13 people in Barcelona. Ex-Supercell, ex-King. Building the kind of gaming brand we always wanted to exist.
We are not a gaming brand.
We are a brand that makes games.
Everything we create must never look, sound, or feel like a stereotypical gaming brand. No fake ads. No pay-to-win. No soulless brand hiding behind its product. If you don't recognize yourself in gaming culture today, you're one of us.

Former Supercell Developers
Our team built some of the games you grew up playing. Now we're making the ones you'll share with your friends.
Founded by Brice Laville Saint-Martin (ex-Art Director, Clash Royale), Frank Yan (ex-Brawl Stars game designer), and Andre Parodi (ex-Technical Director, Candy Crush).
We messed up.
Then we made it right.
We plastered posters over street art. The graffiti community called us out. So we tracked down the artist, apologized in person, and invited her to paint a live MISFITZ piece at our event. Her art is now in the game.
Read the full storyMake content. Get backed.
Your own creator code, early access to every build, and a direct line to the dev team. 750+ creators and counting.
Show up. Play early. Meet the team.
Live playtests in Barcelona, creator meetups, launch events. The kind of energy you can't fake.
Not merch. Drops.
Limited MISFITZ-inspired pieces. Password-gated drops. No restock. If you know, you know.
Press Kit & Media
Logos, key art, founder bios, stats. Everything you need to write about us without sending an email.
This is the studio. Now play the game.
Free alpha. iOS & Android. No pay-to-win.





