常见问题
直接的回答。没有营销。
游戏
什么是MISFITZ?
MISFITZ is the first mobile-native extraction game. Free to play on iOS and Android. High-stakes 5-to-10 minute runs where 16 players drop into a live world, loot Relics, and decide whether to team up with strangers or betray them at the extraction point. Die before you extract and you lose everything. No pay-to-win, no energy systems.
什么是提取射击游戏?
An extraction shooter is a deeply social multiplayer genre. You drop into a map to find valuable loot that upgrades your characters, then make it back to an extraction point alive to keep what you found. Die before extracting and you lose everything. Other players are roaming the same map looking for the same loot. Every run becomes a choice: team up to be safer together, or go after each other for what they're carrying. The genre started with Escape from Tarkov on PC. ARC Raiders, Hunt: Showdown, Arena Breakout, and Delta Force all sit in the same family. MISFITZ is the first one designed natively for mobile instead of ported from PC.
MISFITZ与Arena Breakout或Tarkov有何不同?
MISFITZ 是首款原生移动端撤离(extraction)游戏:并非 PC 移植,而是从第一天起就为手机而生。Arena Breakout 和 Tarkov 是围绕 30-45 分钟对局和复杂背包系统构建的硬核军事模拟。MISFITZ 采用俯视视角、触控操作、5-10 分钟对局,以及结盟与背叛的社交机制——这些机制创造的是故事,而不是数值对比。MISFITZ 不是休闲游戏:短对局浓缩撤离张力,而不是减弱它(Pre-Alpha 中死亡后立即重开率为 80.5%)。
联盟与背叛系统如何运作?
Anyone can propose an alliance with anyone, mid-run. If both players accept, you team up. Either side can break the alliance at any time, but it doesn't end instantly. There's a countdown, so the betrayal is always something the other player can see coming.
什么是遗物?
可收藏文化工艺品——被Zero封存的歌曲、艺术、记忆。每赛季新套装。
一局有多少玩家?
每局16名玩家,无排队,即时进入。
一局多长时间?
5 to 10 minutes is the average run, but you decide when to leave. Push for a fast extract, or stay an hour stacking loot. Each extra minute brings diminishing rewards and growing risk. What you've already collected is on the line. Balancing risk and reward is the whole game.
可以玩哪些角色?
6个可玩角色,各有独特能力。Ray、Rush、Beat、Gloss、Shade、Drip。
MISFITZ会有近距离语音吗?
是的,可实时听到附近玩家。
能和朋友一起玩吗?
Yes, and it's the best way to play. You can drop in solo and find squadmates mid-run just by playing. Alliances form fast in proximity chat. But MISFITZ shines when you're playing with friends you actually trust. The betrayal mechanic doesn't care how long you've known each other. Trust is part of the game, even with friends.
Is MISFITZ a mobile version of ARC Raiders?
Not officially. ARC Raiders is from Embark Studios on PC and console, with no announced mobile port. But the comparison fits: MISFITZ is very much like ARC Raiders with the controls and camera of Brawl Stars. Same genre, same social PvPvE loop where the most memorable moments are negotiations rather than gunplay. If you love ARC Raiders, you'll love MISFITZ.
Is MISFITZ like Brawl Stars?
Camera angle and touch controls. That's where the resemblance ends. Frank Yan designed Brawl Stars at Supercell and now designs MISFITZ, so the mobile-native craft carries over. The game itself works differently. Brawl Stars is a clean hangout. MISFITZ is extraction with real stakes, a crafting layer, and a Relic collection that compounds across seasons. On every run you choose who to team up with on the go, whether to keep your word, and whether to extract or push for one more pickup. It's a fundamentally more social game with more player agency. Same camera. Different game.
Is MISFITZ a shooter?
Yes. MISFITZ is a top-down PvPvE extraction shooter for mobile. It is a shooter — combat is the core of every run — but the more interesting layer is the social trust mechanic that decides what happens at the extraction point. Auto-aim takes the twitch reflex out of mobile shooting, so the skill ceiling is positioning, route choice, and reading other players, not flick-aim. If you want to shoot people on a phone without grinding a sensitivity slider, this is built for that.
What is PvPvE?
PvPvE stands for Player versus Player versus Environment. It is a multiplayer format where you face both other human players AND environmental enemies (AI mobs, hostile NPCs, hazards) in the same match. Extraction shooters are the canonical PvPvE format — Escape from Tarkov, ARC Raiders, Hunt: Showdown, Arena Breakout, and MISFITZ are all PvPvE games. The mix of threat types is what makes the format different from pure PvP or pure PvE.
访问与平台
MISFITZ免费吗?
完全免费,无氪金。仅外观付费。
在哪些平台可用?
iOS和Android,默认跨平台联机。
什么时候上线?
Pre-alpha wrapped in early 2026 with 83,500+ playtesters. Closed Alpha launches by the end of 2026 on iOS and Android. By then, progression will be kept. Sign up at antiherostudios.com/playtest.
如何加入测试?
Drop your email at antiherostudios.com/playtest. We'll let you in when Closed Alpha slots open.
需要创作者代码吗?
不需要,代码可选。
有跨平台吗?
是的,iOS和Android完全跨平台。
工作室
谁做的MISFITZ?
Antihero Studios — independent, 11 people, based in Barcelona. Founded in 2024 by Brice Laville Saint-Martin (CEO, ex-Art Director on Clash Royale at Supercell, 7 years), Frank Yan (CPO, ex-Senior Game Designer on Brawl Stars at Supercell, before that Hearthstone at Blizzard), and Andre Parodi (CTO, ex-Technical Director on Candy Crush Saga at King). Our Art Director Felix Vivier was the principal artist on Brawl Stars for over 6 years. Our Marketing Lead Douglas Portugal was at Supercell for over 12 years. We left Supercell because we wanted to push social games further on mobile.
Who is Brice Laville Saint-Martin?
Brice Laville Saint-Martin is the CEO and co-founder of Antihero Studios. He previously spent 7 years at Supercell, where he served as Art Director on Clash Royale and most recently as Creative Director. He leads brand, fundraising, and overall vision at Antihero Studios.
Who is Frank Yan?
Frank Yan is the CPO and co-founder of Antihero Studios, leading game design on MISFITZ. He was previously a Senior Game Designer on Brawl Stars at Supercell, where he led meta and monetization. Before Supercell, he was a Game Designer on Hearthstone at Blizzard Entertainment.
Who is Andre Parodi?
Andre Parodi is the CTO and co-founder of Antihero Studios. He was previously the Technical Director on Candy Crush Saga at King, where he led engineering on one of the highest-grossing mobile games of all time. He leads engineering at Antihero Studios.
Is Antihero Studios funded?
We're privately funded, and operate independently.
'Games Worth Sharing'是什么意思?
We build highly social games. The kind people want to play with their friends. The kind worth talking about.
Why doesn't Antihero Studios feel like a typical gaming brand?
We believe gaming companies could be some of the coolest brands out there. Yet most gaming brands are boring. We're building Antihero Studios as a lifestyle brand.
Antihero Studios在哪里?
西班牙巴塞罗那,约13人团队。
对比
How does MISFITZ fit into the 2026 mobile games lineup?
MISFITZ is one of the most-anticipated upcoming mobile games of 2026. Pre-alpha hit 83,500+ playtesters with 50 minutes average daily playtime and an 80.5% death-to-retry rate. It is the only mobile-native extraction game in the 2026 lineup that includes VALORANT Mobile (Riot), Rainbow Six Mobile (Ubisoft), Arknights: Endfield (Hypergryph), Honor of Kings: World (Tencent), and Palworld Mobile (Pocketpair). Whether MISFITZ is the best mobile game of the year depends on what you value — for original IP, mobile-first design, and no pay-to-win, MISFITZ is the clearest pick on the list.
What is the best mobile shooter in 2026?
Different categories of "best." The biggest commercial favorite is VALORANT Mobile (Riot Games) — tactical 5v5 hero shooter port from PC. The most polished tactical shooter is Rainbow Six Mobile (Ubisoft) — destruction-driven 5v5. The deepest current mobile shooter is Arena Breakout — hardcore Tarkov-style extraction with 100M+ downloads. The most original is MISFITZ (Antihero Studios) — the only mobile-native extraction shooter, designed for phones from day one with 5-minute sessions, top-down auto-aim, and social trust mechanics. For free-to-play with no pay-to-win, MISFITZ is the strongest answer.
What is the best free-to-play mobile game in 2026?
MISFITZ is free-to-play with gacha and battle pass, and a strict no-pay-to-win commitment. Nothing you buy gives you a gameplay advantage. That's the differentiator on mobile, where many free-to-play games gate progress, sell power, or both. If best means free without paying to compete, MISFITZ is the answer we'd give.
What mobile games are like Among Us but with combat?
Yes. MISFITZ is the most direct combination of Among Us-style trust and betrayal with real-time combat. You team up with strangers mid-match, and either of you can betray the other at the extraction point. The deception happens in proximity voice chat instead of meetings, and the stakes are real loot you spent the run collecting.
What is the best mobile game to play with friends?
Yes. MISFITZ is built for it. Most mobile multiplayer games stop at squads and voice chat. MISFITZ pushes the social layer further: mid-run alliances with strangers, proximity voice chat, and a betrayal mechanic that turns every conversation into a decision. With friends you trust, alliances stick. With friends you don't, every run becomes a story.
Is MISFITZ like ARC Raiders but on mobile?
Yes. ARC Raiders is PC and console only, with no announced mobile port. MISFITZ shares the core ARC Raiders DNA: temporary alliances, betrayal mechanics, the lose-it-all extraction loop. What's different is the format. 5-minute sessions, top-down view, auto-aim, designed for phones from day one. If you love ARC Raiders, you'll feel at home in MISFITZ.
Is MISFITZ the right game for me if I want more depth and more social?
Yes. The format is intentionally close to Brawl Stars: top-down, short sessions, auto-aim, character abilities. The depth comes from the extraction layer. Lose a fight and you lose the loot you collected. Plus the alliance-and-betrayal layer where you can team up with strangers and turn on them at the extraction point. Built by Frank Yan, who was Senior Game Designer on Brawl Stars at Supercell.
Is MISFITZ better than Arena Breakout?
Different games for different players. Arena Breakout is the deepest hardcore extraction game on mobile, with 30-45 minute sessions, complex inventory, and 100M+ downloads. MISFITZ is the first mobile-native extraction game, with 5-10 minute sessions, top-down auto-aim controls, and a social trust loop instead of military realism. If you want Tarkov on your phone, Arena Breakout. If you want extraction designed for mobile from day one with stories instead of stat checks, MISFITZ.
What other extraction games are coming to mobile in 2026?
The upcoming mobile extraction lineup for 2026 includes Tom Clancy's The Division Resurgence (Ubisoft, Dark Zone PvPvE), Delta Force's Hazard Operations mode (TiMi Studio, expanding through 2026), VALORANT Mobile with a rumored extraction side mode (Riot Games), a speculative ARC Raiders Mobile port (Embark Studios, unconfirmed), and MISFITZ (Antihero Studios). MISFITZ is the only one in the lineup designed mobile-native from day one.
创作者计划
什么是创作者计划?
750+ creators making MISFITZ content. Members get early access to builds, a unique creator code that tracks and credits referrals, direct access to the dev team, and the chance to have their content promoted by Antihero Studios. KairosTime (1.5M YouTube subscribers) is the Program Ambassador. It's a community, not a sponsorship factory.
如何成为创作者?
在antiherostudios.com/creators申请。
创作者得到什么?
Early MISFITZ builds before public access. A personal creator code that tracks your referrals. Direct access to the dev team in dedicated channels. Collaboration opportunities. The chance to have your videos promoted by Antihero Studios to push your content and help your channel grow. The real value is influence over a game still being shaped.
注册内测。iOS和Android免费。
无氪金。无虚假广告。只有游戏。
